In Cairn, the game doesn't autosave your position on the wall. You save your position.
A Piton is a metal spike you hammer into the rock. You clip your rope to it. If you fall, you fall only to your last Piton.
- Find a crack or suitable rock surface.
- Hold Up on D-Pad (or keybind) to enter Placement Mode.
- The Mini-game:
- You must strike the piton in rhythm/timing.
- Success: Solid anchor.
- Perfect: Reusable anchor (Climbot can remove it without breaking it).
- Fail: The piton bends/breaks. It is lost.
This is the most important secret in the game.
- When you are clipped to a piton, you can "Hang" or go "Off Belay".
- Action: Press interaction button on the piton.
- Effect: Aava's stamina regenerates to 100%, ignoring the "Pump" (grey bar) temporarily because she is resting on the harness, not her muscles.
- Inventory: You can open your full backpack only when secured to a piton/ledge.
Place a piton every 15 meters. Why?
- Rope stretch means a 20m fall might still hit a ledge below.
- 15m is roughly the amount of climbing you can do on one stamina bar before needing a major shake-out.
Always place a piton immediately before a hard section.
- Scenario: You see a large overhang.
- Action: Place piton. Regain full stamina. chalk up.
- Attempt: Try the move. If you fall, you fall 1 meter, not 50.
- Crafting: You can craft pitons at Bivouacs using "Scrap".
- Scavenging: Use your Climbot to find old pitons left by others.
- Retrieval: Generally, you leave pitons behind as you climb (Simul-climbing is not really a thing here). However, on short pitches, you might retrieve them if you downclimb. Correction: In Cairn, Climbot can often retrieve pitons below you if they were placed Perfectly.
- Placing on Ice: Standard pitons don't work on ice. You need Ice Screws.
- Placing in Panic: The mini-game is hard when stamina is flashing red. Place it before you are desperate.
- Hoarding: Ending the game with 20 pitons means you took unnecessary risks. Use them.